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#1 |
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Join Date: Sep 2004
Location: Montréal, Québec
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On the contrary, it is quite clear, despite not necessarily making sense: the cap is per attack. So no.
House rule it if you want something better.
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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#2 |
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Join Date: Sep 2004
Location: Canada
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A Follow-up is a separate attack though.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#3 |
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Join Date: Sep 2004
Location: Montréal, Québec
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That’s GURPS. DFRPG defines follow-up as a secondary effect, it’s not called another attack (although there is mention of the “primary attack” in the case of Contact Agent).
__________________
Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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#4 | |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Quote:
My ruling? It's a second effect, so it's separate. |
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#5 |
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Join Date: Sep 2004
Location: Montréal, Québec
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I’m not arguing that it doesn’t distinguish primary and secondary effects, I’m arguing that it never describes the secondary effect as a separate attacks, which is the word that diffuses caps injury on.
Yes, I absolutely house rule them as separate in my campaign. No, RAW is not ambiguous on this point.
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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| Tags |
| enchanted weapon, rules clarification, toxifier, unkillable |
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