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Join Date: Sep 2004
Location: Canada
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Toxifier have the Unkillable advantage, and the Achilles Heel of "Enchanted weapons", meaning that enchanted weapons are the only things that can force death checks.
What counts as an enchanted weapon? Is it only a purpose-built weapon with one of the enchantments listing a "weapon" or "projectile" as the base armor on p 118 (and similar enchantments from other sources)? * If so, does the Continual Light enchantment on a weapon still count? Is it only unambiguous stabby-deathy-kill enchantments? A sword that casts Death Touch on whoever you hit is a weapon and is magical and is definitely combat oriented, but you could have a Death Touch glove, wand, or bean bag. * This would exclude Swords of Light unless they can do something else. * Does a sword that shoots Fireballs a la videogames count? Probably if this is true. But: does a wand that shoots Fireballs count? A glove that conjures Fireballs? What about other enchantments - a Sword of Flying that flies you along through the air like Thors hammer from the comics/movies. Or the notorious Sword of Healing, which is not just orthogonal to stabby-deathy-kill, but actively anti-stabby-deathy-kill. And probably the super-duper-ambiguous one, a wizard's staff or wand - it's definitely a weapon (only a quarterstaff or a baton), but it's not listed in the magic weapons area, and doesn't do anything particularly combat related - or not combat related; it's very generic.
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| Tags |
| enchanted weapon, rules clarification, toxifier, unkillable |
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