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#2 |
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Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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I've said before that I like the idea of the "bash." My concern is that the heavier hafted weapons are pretty much guaranteed to cause a knockdown. For instance, even taking 1 point of damage from the battleaxe leaves it 3d6-1 (average 9.5). Perhaps damage should be reduced by 1 point per die. This would make the battleaxe 3d6-3 (average 7.5). The concept is still very appealing to me but I think it needs some work.
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