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#8 | |
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Banned
Join Date: Mar 2018
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Quote:
Also, it is MY PERSONAL SUSPICION that most of that "zero damage" makes up for the fact that your opponent gets "no defense roll", and the "zero damage result" may be trying to compensate/simulate a detailed situation where you landed a blow, BUT it was a glancing blow after all,... OR, perhaps the opponent twisted away as a reaction, OR, your sword handle "turned" in your hand at impact, OR, your footing slipped, so no leverage to your swing, OR.. whatever. It's too fine a level of detail for TFT to present in-play, but perhaps it was simply factored into the unseen parts of the game-design - but not pointed to in print - and nonetheless REPRESENTS AN AGGREGATE SUM RESULTING IN NET: ZERO which includes unstated combat variables, which then results in "zero damage". Anyway, that's how I rationalize the existence of "zero damage" in TFT; maybe that might work for you too; maybe not. You might want to directly ask SJ himself about how "zero damage" is possible; or what it really simulates, etc. Last edited by Jim Kane; 03-16-2018 at 01:00 AM. |
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