Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-15-2018, 05:57 PM   #4
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: Blasphemous Polyhedral Weapons Table

Whilst I'm not entirely against using polyhedrals for weapons, I do have to question some of the values. (I'm assuming you haven't changed the strength requirements.)

Off the top of my head, the battleaxe was 3d6 damage (3-18 range, average 10.5) but with the likely results strongly in the middle of the range (8-13). On your table the damage for the same weapon is 1d20 (1-20 range, average 10.5) but with any result being equally likely. The chance of rolling the top of the range on 3d6 is less than 0.5%. On 1d20 it's 5%, or 10 times more likely.

I don't like that. I find it too extreme and unpredictable for an individual blow.
Chris Rice is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:41 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.