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#2 | |
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Join Date: May 2013
Location: Tyler, Texas
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Quote:
:D Actually, I found your analysis interesting because I have avoided splitting TFT attributes. If I understood your analysis correctly, the philosophically correct solution to Conan the Wizard problem is to add an attribute. Interestingly, my proposed solution was to add a separate attribute - Power - which would be used instead of ST to power spells. Poof, no Conan the Wizard. Of course, that would affect Wizard vs Wizard duels, since the Wizards don't lose hit points as they cast spells, but that seems a minor thing. This adjustment would not reduce the value of ST to non-wizards. For them, ST does everything it always has. For wizards, it obviously reduces the value of ST -- which is exactly what you need to eliminate Conan the Wizard. As an aside, my concern with allowing 2:1 talent points is more due to my desire to ensure strongly defined character archetypes, like Fighter, Thief, Wizard, etc. Providing more talent points blurs those distinctions in my opinion. |
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