|
|
|
#11 |
|
Join Date: Jan 2018
Location: Sydney, Australia
|
Most talents represent professional level expertise. If I have Priest, that's enough to get me a job as a Priest. To be a thief requires the Thief talent, etc.
But it's often an important element of a character that they have a basic knowledge of something that other characters might lack. Suppose Groo the warrior and Sergio the Scholar go out in the woods together. This is something Sergio never does, whereas Groo is on campaign all the time. To represent this difference at the moment, Groo will need a decent IQ to buy Naturalist and Woodsman. But then Groo will be an expert in a way his player probably didn't envisage. The question is whether the game would benefit from representing a level between professional expertise and total ignorance. I think it adds a great deal of texture to characters, particularly in small parties. Applications include languages, Literacy, Physicker, Tactics, Bard, Swimming, Animal Handler ("I know dogs"), New Followers, weapon talents, lots of things. |
|
|
|
| Tags |
| in the labyrinth, melee, roleplaying, the fantasy trip, wizard |
|
|