Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-25-2018, 04:19 AM   #37
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Spaceships] Antimatter Factory

Quote:
Originally Posted by RogerBW View Post
That's essentially what I do in Wives and Sweethearts (TL11 with mild superscience): antimatter factories as close to the star as they can be put and still survive, and freighters that shift the stuff around to where it's needed. Most systems have their own factories.
I think of this as the "standard" way of making antimatter in quantity when there isn't blatant superscience. I first encountered it in Vernor Vinge's novel Marooned in Realtime (1986), but it may be older.
johndallman is offline   Reply With Quote
 

Tags
spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:05 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.