Quote:
Originally Posted by JLV
... But you ignored my main point -- which is you can solve the problem simply by saying that a character can have 2xIQ or 3xIQ talent/spell "slots" instead of creating an entirely new "attribute" to keep track of, and thus simultaneously eliminate the need to plus up IQ to 25+ point levels. If at IQ level 8, I can have 16 points of talents or spells, I don't have nearly as much need to plus up IQ quite as rapidly just for that purpose, and instead can do so simply to acquire the IQ necessary to learn a new talent, spell or language without having to sweat the slots nearly as much.
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It would do that, yes. I just think I prefer having to spend experience for talents after character generation (instead of getting them with raised IQ), because not only does it remove the need for high IQ to get more talents/spells, but it also gives something to spend experience on besides attributes, which I think could go a long way to reducing bloat issues in all three attributes, not just IQ.