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#7 | |
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Quote:
First of all, thank you so much for your two very informative posts. For the first one, I had done my fair share of digging in PU8 without finding too much of what I wanted. But it turns out Powers had what I was looking for! Thank you so much for pointing me to Spirit Powers. So, if I'm understanding you right, you would go either one of two routes: a) count these as accessibility limitations and buy them off as needed or b) have them be inherent to the abilities but let Ritual Adept count for them? Food for thought for sure. I like both approaches a lot, but (b) is nice because it would mean less math and stuff on the player's side of things.
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Raekai's links: My blog about conlanging, GURPS, and other stuff! — Using Knowing Your Own Strength with Conditional Injury Simulating multiple attacks Wildcard Power Pool: a flexible magic/powers system Magic to RPM complete conversion v2 (incomplete) Perussinexian Magic 2 (outdated) |
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| Tags |
| incantation magic, limitations, powers, ritual path magic, under the hood |
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