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#11 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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I've been intending to release this update for a while, but real life got in the way. There aren't a lot of big changes, just a few small ones and a few minor improvements. In addition to updating the Excel sheet I've released the Optional Rules PDF to the latest version.
Version 2.0 Release Candidate 21 -Added Gravitic Focus option for Comm/Sensor Arrays per Pyramid 35, p. 20. -Added Solar Power Options allowing you to set Solar Luminosity and Solar Distance. This will multiply Power Points produced by a Solar Array or Solar Boiler; PP are rounded down to the next lower Power Point (or 1/3 of a Power Point if Combining Larger & Smaller Power Points). -Added option for Armor Facing from Pyramid #3/34, p. 8. -Added footnote for Exposed Systems -Added Ship Option/Switch for Spin Tethers (note: Cost is based on loaded mass of both ships, and per 100 yards of tether) -When Resetting the Design Table the ship TL will only reset if Campaign Options is selected; conversely the TL will not be reset if Campaign Options is unchecked. However, when Loading a ship the ship TL will still be loaded with Ship Systems, not Campaign Options. -The Troop Strength checkbox will now be saved, loaded, and reset with Campaign Options. It will still default to checked when reset; however if you Reset the Design Table and uncheck the Campaign Options checkbox then the Calculate Troop Strength checkbox will remain in whatever state you choose for the last ship you were working on. Similarly, if you load the Campaign Options from a previous ship the Calc Troop Strength checkbox will be loaded along with the other Campaign settings from the previous ship. Note that this only affects the Calc Troop Strength checkbox; the individual Mass Combat option checkboxes remain a part of the Ship Switches & Features, and will be reset and loaded with that section of the ship. -Ships without Space Performance will have Hnd/SR & Move of Air Performance displayed on the stat table, then Ground, then Water. -When installing Habitat cabins in the Habitat portion of the Design Table the sheet will now list the number of slots used by the chosen item and number that are installable under the notes until you add the quantity, after which it will display the standard notes. You can download the spreadsheet here: Excel 2000 (RC20) http://gurpsland.no-ip.org/zip/SpaceshipsV2.zip (5.1 MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2.7z (~2.5 MB) Excel 2007 (RC20) http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.zip (~6.3 MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.7z (~6.2 MB) OpenOffice 3.3.0 (RC9) http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.zip (~2.1 MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.7z (~1.9 MB)
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 02-08-2018 at 04:58 AM. |
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| Tags |
| design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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