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#1 | ||
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Join Date: Jun 2006
Location: Spain —Europe
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However as Kromm explains in post #31, according to GURPS rules it's needed to make meaningful damage to achieve that, beyond shock. On the other hand, rules don't dictate everything in your game session: if a NPC, monster or not, takes some damage for an attack, the GM role playing it can decide she retreats or refrains, let's say for a second. Perhaps she was overconfident and overcoming her defenses puzzles her, maybe she's concerned with poison in the blade, or now she needs room for insulting.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#2 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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| Tags |
| charging foes, close combat, knockback, kromm explanation |
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