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Old 02-01-2018, 12:00 PM   #18
Carrot
 
Join Date: Nov 2017
Default Re: Parry and Close combat

Quote:
Originally Posted by Kromm View Post
[*]If the user attacks at long reach with a Deceptive Attack, or after a Feint, the blow is likely to hit and stop the victim at that reach. This interpretation of Deceptive Attack represents using your skill with the weapon to keep it between you and your foe.
Is this actually in the rules, or just design intent?

This makes sense to me, although I haven't previously been able to parse it out in the rules (GURPS or DFRPG). My thoughts / pending houserule were more along the lines of a willpower check to push through to shock of being wounded and forcing yourself in anyway. High Pain Threshold could ignore this.

Mind you, a creature or person being properly wounded as they try to close and then carrying a, for example, -4 to hit from shock SHOULD probably actually cause that attacker to back off regardless of what the rules / houserules say. Unless they are known for being berserk / reckless.
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Tags
charging foes, close combat, knockback, kromm explanation


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