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Old 01-31-2018, 02:13 AM   #7
evileeyore
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Default Re: Parry and Close combat

Quote:
Originally Posted by zuljita View Post
Does this ruling persist in DFRPG and I just couldn't find it?
No, it does not exist†.

Yes, this means monsters that use close combat weapons are a nightmare to some PCs.

It also means the first room of "I Smell A Rat" can quickly become a TPK.


† You 'stop' things from entering your hex with a Wait Maneuver triggered on "If something get's within Reach" and then Attack it. Also by Retreating when attacked so you can Parry and/or Block.
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charging foes, close combat, knockback, kromm explanation


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