Re: Fantasy Trip Illusions
Im playing Wizard as an arena game there are three possibilities when something new pops up out of thin air on the arena floor. It might be an image, an illusion, or a real summoning. If it is an exact duplicate of yourself you know it is not a real summoning, you can't be in two places at once. I don't see a priori that this would force a succesful disbelief. It is there in front of you after all, all your senses are telling you it is real. Disbelieving is mustering the mental effort to overcome the spell.
Two points about illusions. First an illusion has enough "reality" that will dispell an image on contact. Second "Illusions Work just like the real thing until disbelieved or destroyed by a spell." This suggests that an illusion of a board would be able to keep a torch above and out of a keg of gunpowder as long as the illusion was maintained. You could also walk across an illusionary bridge.
I would give a bonus to trying to disbelieve an illusion of yourself, and would force a disbelief check if you were walking onto a bridge you knew was an illusion
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