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#23 | |
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Join Date: May 2013
Location: Tyler, Texas
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Quote:
Anyhow, the actual explanation for illusions in TFT is equivalent to Star Trek Next Gen technobabble (necrobabble? legederbabble? thaumababble? arcanababble?). So if you want to alter the ground rules, I have no problem with that. I think that illusions of known people can add a lot to a game - as my example showed - so I personally wouldn't nerf that. (I'd add that the player made that story work. He roleplayed it, even though it put his character in serious jeopardy. A munchkin would've argued "of course I don't really think I'm that great.") And I never got the idea that disbelieving was a spell that was actually taught to people. Rather, it seemed to me to be a spell that people "just know". Last edited by tbeard1999; 01-25-2018 at 02:54 PM. |
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