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#17 | |
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Join Date: Aug 2004
Location: In the UFO
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Quote:
On my own, I'd just prefer something so if ST 12, DX 16+ fighter encounters three punks with ST 12, DX 12 fighters and no one has significant armor, the higher DX fighter should still have a chance rather than very little chance. I'm curious if anyone has tried the game mechanic of "you can attempt a defense roll, but doing so aborts your next turn, forces you back 1 hex, and your foe can advance 1 hex." It produces a weird but interesting dynamic...
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Is love like the bittersweet taste of marmalade on burnt toast? |
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