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#14 | |
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Join Date: May 2013
Location: Tyler, Texas
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Quote:
One thing I don't like about megahexes is that they are irregular in width. A corridor 1 MH wide, will be 3 hexes wide about 1/3 of the time and 2 hexes wide about 2/3 of the time. This is okay (I suppose) for natural tunnels. But even there, it causes some odd combat effects because 3 figures can be positioned to battle 2. That said, I think that megahexes practically scream TFT. It's hard to see how you can relaunch TFT without them. Something that I bitterly object to is the 1 square = 5' scale of D&D3E+. This scale makes rooms and corridors crowded and lessens the opportunity for tactics to matter. My 10' corridors have always been 3 man-sized figures wide and always SHALL BE! THIS IS SPARTA. Uh, sorry. Another option would be to use the 1 hex = 1 yard scale of GURPS. That would allow TFT to use GURPS maps and the like. I would, however, leave larger TFT creatures the same size in hexes, though. The bigger the creature (in hexes), the weirder the movement becomes. All IMHO, of course. |
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| Tags |
| game accessories, game aids, tft, the fantasy trip |
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