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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Hi, Mathyoo. I'm splitting your LONG post into several shorter ones, with more detailed subject lines, to make it easier for other people to find the answers to your questions.
When Transferral Potion is played, you are designating a new munchkin to step in and take over the fight. That munchkin cannot benefit from any cards or abilities used to give bonuses to the munchkin side; she is coming in fresh and has to start with whatever she has and nothing else. The monsters didn't move, so they retain all of their bonuses. Life isn't fair and dungeon life is even less so. (Any cards played to help the munchkin side are discarded and their effects are wasted.) Magic Lamp must be played on your turn when you are fighting a monster. You must satisfy BOTH conditions. You cannot play it after Transferral Potion switches the combat to another player and you cannot play it when it isn't your turn but you happen to be in combat.
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