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Old 12-29-2017, 06:46 PM   #12
mlangsdorf
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Converting D&D/Other Adventures to DFRPG

Quote:
Originally Posted by Kalzazz View Post
mlangsdorf - any example where the monster was scarier to the GURPS charries than in the original?
The kobold main hall in Keep on the Borderlands features 40 combatant kobolds. Granted, they all suck, but the 6 PCs at 200 points each just don't have enough tricks or skill to take on 6 to 1 odds. The front line gets outflanked, the squishies get swarmed and then it's a battle of attrition with the front-liners hoping their armor is good enough to protect them from all the attacks from behind that they can't prevent.

In D&D, the wizard and the elf would drop their Sleep spells and drop enough of them that the rest of the party could handle the remainder, but GURPS multi-target spells just aren't that good.
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