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#1 |
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Join Date: Oct 2005
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I've got this amazing overrun set up, two SHVYs vs a disabled HVY.
But I can't seem to initiate the overrun. Is there some way to do that, now that all the units are in the hex? It looks like I could move one of them out of the hex, which would be a major bug. (The other is out of movement.) |
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