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#1 |
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Join Date: Sep 2004
Location: Montréal, Québec
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The one that says “start the eventual adventure missing 1d HP” is for when you failed to find a quest using Carousing or whatever. The one for cost of living when you come back from an adventure is clear that it *can* be healed by resting with rations. Following the proposed flow of adventure, it doesn’t happen at the end of the adventure, always at the beginning.
At any rate, moot point, it’s just the DFA rule. |
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