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#1 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Quote:
It also makes you have to figure out active defenses based on hit location, and requires you to roll hit location before defense. I really wish that piecemeal Deflect wasn't something that they kept in this game. Something like jewelry that gives you a DB with the same restrictions as the Shield spell (rings of protection) would have been my preference. |
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#2 | |
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Join Date: Aug 2012
Location: Northeast Kansas
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Quote:
Last edited by Colarmel; 12-06-2017 at 03:30 PM. Reason: Clarity |
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#3 | |
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Join Date: Feb 2005
Location: Berkeley, CA
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Quote:
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#4 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Quote:
My proposal wouldn't contribute as much to the problem, because at best you could add +2 to an existing shield's. Last edited by sir_pudding; 12-06-2017 at 04:12 PM. |
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#5 | |
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Join Date: Aug 2012
Location: Northeast Kansas
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Quote:
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#6 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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If you don't have Deflect on armor where are you getting armor DB from? Where would you get DB 5 armor from at all? Deflect only goes to +2 in Dungeon Fantasy (and gothic fluted plate isn't an option either).
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#7 | |
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Join Date: Aug 2012
Location: Northeast Kansas
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Quote:
Edit: although in light of your edit that second part is irrelevant. Last edited by Colarmel; 12-06-2017 at 04:16 PM. Reason: Edit |
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#8 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Quote:
At any we have armor DB, so this is all kind of moot, except as house rules. |
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| Tags |
| defense bonus, deflect, kromm answer, magic items, shield, shields |
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