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Old 11-28-2017, 12:26 PM   #11
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Where are the most detailed & realistic travel rules to be found?

Quote:
Originally Posted by corwyn View Post
HT page 55. It's only 2 paragraphs. I think what you want is already in DF 16. It basically uses HT with more detail on determining effective move, terrain effects, etc.
DF 16 doesn't appear to have fatigue-per-hour covered in any way. It might have a matching basis for its calculation of daily progress (can't check, can't currently find my HT), but it doesn't provide all the functionality that HT does.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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book recommendations, gurps, house rules, travelling


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