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Old 11-28-2017, 10:11 AM   #8
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Where are the most detailed & realistic travel rules to be found?

Quote:
Originally Posted by Skarg View Post
As a simulationist old-school veteran GURPS (& TFT & wargaming) GM who hasn't entirely kept up with all of the massive number of GURPS releases over the decades, I'm wondering where the most detailed & realistic travel rules are to be found?

I've got the Basic Sets 1e 2e 3e 4e... and Dungeon Fantasy 16: Wilderness Adventures, and Vehicles and Low Tech 3e & 4e and am getting the Low Tech I & II Pyramid issues and am eyeing the Pyramid issue titled Overland Adventures and wondering if it has better rule content than I already have, or if it's mainly just adventures and ideas. And, if there are other sources I've missed, either for sale or buried in a forum discussion or blog or something.

Thanks!
The notable gap in your list is actually High Tech, which has a replacement, usually seen as superior, to the Basic Set Hiking rules.

It's possible one of the sources you have replicates this, but I don't think so.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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book recommendations, gurps, house rules, travelling

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