Quote:
Originally Posted by robertsconley
What "support" means for a VTT is three things.
First and most important is a automated character sheet. You click a button next to skill/power/talent/etc and the software rolls and tells you the result with everything from the sheet correctly applied.
Second are miscellaneous utilities like rolling on a crit chart or a reaction roll result.
Third are rules references to be built into the game. For example a Dungeon Fantasy VTT module can have the stats for a Gargoyle popup.
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This is largely already available, but players have to manually input this into their own games and then due to copyright, it can't be distributed. Official support could open the door to have this stuff readily available in libraries. That's the biggest benefit of support I see.
Quote:
Originally Posted by robertsconley
For Fantasy Grounds this means mastering the custom XML setup they have for setting up ruleset.
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Only coders and people that wish to hack their own extensions need to worry about XML/Lua. There are existing library builder tools available for those looking to basically input game data.