Quote:
Originally Posted by DouglasCole
Edit: This dangerous pastime of adding "reality" to Dungeon Fantasy RPG makes me nervous. I feel like putting on a seatbelt or something.
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You think that's crazy... hold my beer, I'ma add some realism to DF...
Quote:
Originally Posted by Kromm
Some dwarves are Comfortable-to-Wealthy masters, some are Average-to-Comfortable journeymen, some are Struggling-to-Average apprentices, and some are Poor-to-Struggling misfits called "Hey, you!" While the masters are off crafting swords, the guys who barely have a job are making scythes. Sure, they're very nice scythes – the shop's master insists – but that doesn't mean they're on a par with the swords. On the other hand, just because they're not as thrilling as swords doesn't mean they don't stand out next to the scythe Farmer Bob keeps in the barn, or that they don't take forever to make . . . that's how the master keeps his sister's idiot kid busy and out of trouble.
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And the Player clicks on the thing
Urist McSmith crafted whilst in his Strange Mood...
"Why does the scythe menace with leather codpieces?"