|
|
|
|
|
#1 |
|
Join Date: Sep 2007
|
GURPS has some pretty substantial differences from TFT. There's clearly some heritage there, but also of completely redesigned and new systems and mechanics. Would you count D&D 3.5 as a Designers' Edition of the original boxed set?
Also, no Prootwaddles... |
|
|
|
|
|
#2 |
|
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
ODE has some pretty substantial differences from the Micorgames Ogre.
|
|
|
|
|
|
#3 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
GURPS probably owes more to Hero than to TFT. While TFT was certainly a learning experience for the designer of GURPS, I'd hesitate to say it's a direct ancestor, any more than an Apple IIe is a direct ancestor of an iPhone. I played a lot of TFT . . . and when I started playing GURPS, the only thing that made me think of TFT was the name "Steve Jackson" on the cover.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
|
|
#4 | |
|
Join Date: Aug 2004
Location: In the UFO
|
Quote:
Then again, Hero itself does look a bit like a highly evolved TFT game, so there you go...
__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
|
|
|
|
![]() |
| Tags |
| in the labyrinth, melee, roleplaying, the fantasy trip, wizard |
|
|