Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-22-2017, 02:48 PM   #1
Phantasm
 
Phantasm's Avatar
 
Join Date: Jun 2006
Location: On the road again...
Default Re: [Low Tech] TL4 Rifles

Quote:
Originally Posted by acrosome View Post
It's possible to make a smoothbore reasonably accurate, but it was rarely done. You just need a tight fit of the projectile in the bore. One way to do this is with a tight patch around the projectile, but this sort of reintroduces the problem of slow loading that one gets with a rifle. It's one argument for having that first shot be the best, of course. But the reason that tight musket bores were rare is because black powder causes massive fouling. If the bore was too tight then after a few shots you wouldn't be able to load the musket. And as has been discussed being able to fire a lot and reload quickly was what was desirable. A musket that couldn't be loaded after half a dozen shots wouldn't be very useful in a line of battle.
As I recall, the typical musket line formation of the Colonial (TL5) era was about two or three volleys before bayonets were affixed and melee entered.

In TL4, which the OP specified, and which I (and GURPS) take to be the Renaissance and Age of Sail Exploration, the muskets (which were heavy things needing a musket rest) and their smaller cousins the caliver and carbine tended to hide behind pike walls to protect them from charging infantry and cavalry forces. Being a musketeer required a lot of upper body strength (Low-Tech gives the Musket an ST score of "12R†"; even with ST 12 you needed a musket rest to fire it and withstand the felt recoil.) The Colonial-era muskets people are discussing (described in High-Tech) are closer to the Caliver listed in Low-Tech rather than Low-Tech's Musket.
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
Phantasm is offline   Reply With Quote
Reply

Tags
low tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:55 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.