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Old 10-21-2017, 04:22 AM   #4
finn
 
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Join Date: Aug 2004
Location: Tokyo, Japan
Default Re: Magical traps (spoilers)

I understood that it was suppose to trigger each trip up or down, but when I run it, I changed it to affect only once a day, so the delvers will not have to roll to resist on the way home.

I winged it because they were quite resource limited on their way home. (Another way to change it is that it only affect on the way down, but not the way up.)
Though you could argue that they should have thought about the trap and left enough resources, what's the fun in rolling for resistance, and maybe collapsing, on your way home?
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