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Old 10-03-2017, 01:18 PM   #1
ericbsmith
 
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Default Re: Druids are Shifty

Personally I like to have Sense of Duty (Companions) available as an option on every profession or character template in every game I play, and suggest it to all my players during character creation. I don't force it, but I feel it helps eliminate many a real-life argument. IMHO, YMMV, etc.
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Old 10-03-2017, 01:40 PM   #2
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Default Re: Druids are Shifty

I've never heard the stereotype that druids won't work with the party before. I've always thought it was the Holy Warriors who let their principles get in the way of cohesion.
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Old 10-03-2017, 01:56 PM   #3
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Default Re: Druids are Shifty

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Originally Posted by ravenfish View Post
I've never heard the stereotype that druids won't work with the party before. I've always thought it was the Holy Warriors who let their principles get in the way of cohesion.
IME it's the Thieves who let their (lack of) principles cause trouble :)

A trouble-minded player can cause trouble given any profession and an inch to stand on.
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Old 10-03-2017, 02:22 PM   #4
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Default Re: Druids are Shifty

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IME it's the Thieves who let their (lack of) principles cause trouble :)
Well, when you're a thief what are they supposed to do, NOT steal? Just because it's a party member doesn't mean they're off limits. In fact, if they trust you that just makes them the perfect mark.
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Old 10-03-2017, 02:24 PM   #5
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Default Re: Druids are Shifty

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A trouble-minded player can cause trouble given any profession and an inch to stand on.
Agreed, which is why I find the official druidic exception surprising.

Yes, 15 points in SoD: Nature makes it pretty hard to sensibly co-operate with most delvers, or with civilization in general [1], but there's lots of room for conflicting disads in DF. It's just weird to me that Druids are the only one for whom the "don't screw the party" disad is off template.

I think I'm gonna run with "DF druids are shifty" though. It seems like a sensible conclusion. [2]

Darn shifty bunny-huggers.

[1] Note: "delvers OR civilization." IME these two are not generally well aligned.

[2] To be fair, being unwilling to be loyal to other delvers is probably the moral choice here.
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Old 10-03-2017, 02:56 PM   #6
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Default Re: Druids are Shifty

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Originally Posted by ericbsmith View Post
Well, when you're a thief what are they supposed to do, NOT steal? Just because it's a party member doesn't mean they're off limits.
"We thought you were an 'expert treasure-hunter,' not a dirty sneak-thief."

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Agreed, which is why I find the official druidic exception surprising.
The only thing exceptional about it is that druids can't take it; that doesn't guarantee that anybody else does.
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Old 10-03-2017, 04:17 PM   #7
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Default Re: Druids are Shifty

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The only thing exceptional about it is that druids can't take it; that doesn't guarantee that anybody else does.
It's not even that they can't take it (the sample character has it!), it's just not suggested.
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Old 10-03-2017, 08:09 PM   #8
dcarson
 
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Default Re: Druids are Shifty

I've seen lots of thief PCs that compromise. They won't steal things that belong to a party member but stuff that the party hasn't seen yet is fair game.
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Old 10-03-2017, 02:59 PM   #9
Anthony
 
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Default Re: Druids are Shifty

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Originally Posted by martinl View Post
[2] To be fair, being unwilling to be loyal to other delvers is probably the moral choice here.
It just tends to be campaign-inconvenient, though I think the Holy Warrior wins for having the most inconvenient disad list for dungeon crawling, he doesn't seem to have a choice that isn't at least significantly unprofitable.
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Old 10-03-2017, 04:17 PM   #10
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Default Re: Druids are Shifty

The house-rule in my game is either you take SoD: Adventuring Companions or you get it for free! Everyone has it, you might as well get points for it.
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