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Old 09-25-2017, 03:50 PM   #1
JMason
 
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Default Re: Other tactile game bits for DFRPG

Yeah, the current bases assume the figure will be broadside forward (for front facing), but long creatures would be shown in profile, so bases with the "clip" turned 90 degrees would be nice.

Wider figures are going to be a bit harder to do without special bases designed for them.
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Old 09-25-2017, 05:57 PM   #2
johndallman
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Default Re: Other tactile game bits for DFRPG

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Originally Posted by JMason View Post
Wider figures are going to be a bit harder to do without special bases designed for them.
Big multi-hex creatures would be easiest as "plan view" pieces of cardboard, like the flat Ogres in ODE.
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Old 09-25-2017, 10:57 PM   #3
MIB.6361
 
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Default Re: Other tactile game bits for DFRPG

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Originally Posted by johndallman View Post
Big multi-hex creatures would be easiest as "plan view" pieces of cardboard, like the flat Ogres in ODE.
I was just about to say we could have 3D monsters/multi-hex creatures like the 3D OGRE pieces and you brought in the 2D ones!
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