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#1 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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Apparently not.
Then a different question: What are your experiences with Swashbuckling campaigns - especially ones using the styles from GURPS Martial Arts? How interesting and how much fun are they in practice - especially if you are running a cinematic game?
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#2 |
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Join Date: Nov 2008
Location: Yukon, OK
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Not ran a swashbuckiling campaign since Third Edition but it involved a lot of cheesy accents and stupid risk taking.
It was a musketeers campaign.
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#3 |
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Join Date: Sep 2004
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I've never tried my hands at it, but you'd get a lot of mileage from GURPS Classic: Swashbucklers, for basic Swashbuckling campaign information that can be applied to a 7th Sea campaign. I'd also look at Pyramid #64, "Pirates and Swashbucklers", for Dungeon Fantasy compatible templates.
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#4 | |
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Join Date: Aug 2012
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Quote:
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#5 | |
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Join Date: Aug 2007
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Quote:
He probably isn't monitoring this thread due to a lack of 7th Sea involvement. You may need to PM him. On my own I would mention that the Fencing material in the 3e Swashbucklers is utterly incompatible with 4e rules and that I consider the 4e rules to be generally superior.
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Fred Brackin |
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#6 |
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Join Date: Sep 2004
Location: Medford, MA
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I played in whswhs's fencing campaign. It was very good...it also was not cinematic. Swashbuckling is also one of my goto genres to GM in GURPS (that and Espionage) so I run it quite a lot. I, however, don't tend to go cinematic, rather heightened realism.
If you want cinematicism, I think I'd recommend using those mook rules where any hit on a mook automatically kills them. And I'd make sure the villains are pretty incompetent to make the heroes have that "I am badass feeling." Throw lots of points at them, give them all Weapon Master and turn on all the cinematic switches, make the opposition low skilled, not very tactical, and easily vanquished. But I never run Swashbucklers that way, so maybe some people who run cinematic more often can chime in. |
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| Tags |
| 7th sea, conversion, gurps conversion |
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