Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-22-2017, 02:41 PM   #9
Eddie T
 
Join Date: Dec 2005
Location: Houston, TX
Default Re: Alternative Psionics

This brings up a design theory question. Has it been said or does anyone know why the substantial difference between Psionics and Magic exist in GURPS. Most games I've played treat them essentially the same (when they exist together, that is).
Eddie T is offline   Reply With Quote
 

Tags
psionics


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:00 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.