Re: Dungeon Fantasy Roleplaying Game Discussion Thread
I'm working at converting my PCs from my long running DF game. So far the only real complication in doing so is cost and weight of armor.
Those with negative SMs are taking a huge hit in weight to keep the same armor but they get that lost point of DR back. Will probably motivate them to get slightly lighter armor.
Those with positive SMs are getting a huge break in cost and weight with no drawback. I'm going to have some happy barbarians.
Also, since they are so cheap in regular GURPS, everyone has Fortify +2 and Lighten .75 on all of their armor. I REALLY appreciate that armor enchantments are listed with the percentages of how to break them down by piece (and it's a bit different than listed in Magic) however, they are significantly more expensive now. This will mostly prevent starting characters from starting with enchanted armor.
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