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Old 08-14-2017, 04:16 AM   #11
Phil Masters
 
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Join Date: Aug 2004
Location: U.K.
Default Re: What GURPS needs... now

Templates tend to be very setting-specific. Okay, you can do a blandly generic (and quite useful) fighter, or investigator, or suchlike - but a Discworld "Assassin" is a very different beast to a Dungeon Fantasy "Assassin", and neither will look anything like an "Assassin" for Action!, let alone Arabian Nights. And Igors and Golden Children and Speedsters are totally context-specific, to name just three of dozens. And that's before we start talking starting point levels.

The 3e template books were quite fun (if not necessarily very space or cost-efficient), and someone might do a decent 4e supplement of blandly generic near-universal character type templates for them as want to start with those character types, but mostly, templates belong in setting or genre books.

(Reminds me; probably ought to chase the editorial staff about a certain proposal outline...)
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