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Old 07-30-2017, 04:18 PM   #5
GreatWyrmGold
 
Join Date: Oct 2011
Default Re: Dime-Scale Strength, Damage, and Characters

Quote:
Originally Posted by malloyd View Post
Part of the reason games don't have such guidelines very often is that they're basically arbitrary. Realistic scaling of humans by over about a factor of two tends to amount to stuff like "your brain is too small to be sapient", or "you die of suffocation from inadequate circulation". And with lots of key environmental parameters scaling differently from each other, properly done Microworld is the sort of radically alien environment few authors can pull off stories in. Such works all tend to have slightly different rules for the fantasy they use instead.
I could clarify, but I'm starting to get the feeling that nobody actually read the post before commenting on how pointless it is.
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