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#11 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Quote:
Gormelites [18] p. A80 Attributes: ST +4 [40]; HT +3 [30] Advantages: Damage Resistance +1 (Tough Skin, -40%) [3] Disadvantages: Bad Temper (12) [-10]; Bully (12) [-10]; Greed (12) [-15]; Overconfidence (12) [-5]; Paranoia [-10]; Reputation -2 [-10] Skills: Brawling @ DX+2 (E) [4]; Axe/Mace @ DX (E) [1] Verms [113] p. A76 Attributes: ST +3 (No Fine Manipulators, -40%) [18]; DX +2 [40]; HT +2 [20] Secondary Characteristics: Hit Points +3 [6] Advantages: Affliction (Cone: 5 yards, +100%; Link: Innate Attack, +10%; Disadvantage: Deafness, +20%; Sense-Based: Hearing, +150%; Stunning, +10%; Reduced Range: 1/10, -30%) [36]; Claws: Talons [8]; Combat Reflexes [15]; Damage Resistance +2 [10]; Dark Vision [25]; High Pain Threshold [10]; Innate Attack: Crushing (Cone: 5 yards, +100%, Link: Afffliction, +10%; Reduced Range: 1/10, -30%) [9]; Extra Legs: 4 Legs [5]; Recovery [10]; Silence 2 [10] Disadvantages: Bloodlust (12) [-10]; Intolerance [-10]; No Fine Manipulators [-30]; Indecisive (6) [-5]; Odious Racial Habit (Cannibalsim, enslavement, etc.) [-15]; Reputation -4 [-20]; Selfless (6) [-10]; Short Lifespan (x1/2) [-10] Skills: Stealth @ DX-1 (A) [1]
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#12 |
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Join Date: Sep 2004
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Ooh, the Markann. I'd almost forgotten about those guys. Great villains! Thanks!
Now, I just have to get the PCs onto an airplane... |
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#13 | |
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Join Date: Sep 2004
Location: Detroit, Michigan
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[QUOTE]
Quote:
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You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
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#14 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Crystal Computers [-6] p. A122
Attributes: ST -10 [-100]; IQ +2 [40]; HT +1 [10] Advantages: Affliction (Maldiction 3, +200%; Duration: x1000, +120%; Disadvantage: Nightmares (6), +10%; Telepathic, -10%) [42], AI [32]; Body of Stone [140]; Doesn't Eat or Drink [10]; Telecommunication: Telesend (Racial, -20%; Telepathic, -10%) [21] Disadvantages: Blind [-50]; Deaf [-20]; Cannot Speak: Mute [-25]; Obsession (All organic intelligence must be destroyed) [-10]; No Manipulators [-50]; No Sense of Smell or Taste [-5]; Paranoia [-10]; No Legs (Sessile) [-50]; Social Stigma (Machines) [-5] Skills: Astronomy @ IQ (H) [4]; Computer Programming @ IQ (H) [4]; Mathematics (Applied) @ IQ (H) [4]; Navigation (Hyperspace) @ IQ (A) [2]; Physics @ IQ (VH) [8]; Research @ IQ (A) [2] Engai [262] p. A108 Attributes: ST -1 [-10]; DX +2 [40]; IQ +3 [60]; HT +4 [45] Advantages: Appearance: Very Beautiful [16]; Charisma +2 [10]; Empathy [15]; Metabolism Control +3 [15]; Night Vision +9 [9]; Perfect Balance [15]; Protected Sense: Vision [5]; Skill Bonus: +1 Public Speaking [2]; Status +2 [10]; Unaging [15]; Voice [10]; Walk on Liquid [15] Disadvantages: Intolerance ("Mortal Races") [-10]; Laziness [-10]; Overconfidence (6) [-10] Skills: Biology (Earthlike) @ IQ (VH) [8]; Breath Control @ HT (H) [4]; Chemestry @ IQ (H) [4]; Karate @ DX (H) [4]
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#15 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Gerodians [19] p. A48
Attributes: ST -1 [-10]; IQ +3 [60]; HT -1 [-10] Advantages: Eidetic Memory: Photographic [10]; Disadvantages: Code of Honor (Respect life and free will) [-10]; Sense of Duty (Help others without interfering or controlling) [-10]; G-Intolerance (0.1G) [-10]; Acceleration Weakness [-1] Gloworms [50] p. A124 Attributes: ST -3 [-30]; DX +2 [40]; IQ -1 [-20]; HT +2 [20] Advantages: Affliction (Incapacitation: Daze, +50%; Maldiction 1, +100%; Sense-Based: Vision, -20%) [23]; Chameleon 4 [20]; Flight [40]; Improved G-Tolerance (0.5G) [10]; Metabolism Control 3 [15]; Silence 2 [10]; Stretching 5 [30]; Temperature Tolerance 10 [10] Disadvantages: Gluttony (12) [-5]; Cannot Speak: Mute [-25]; No Fine Manipulators: No Manipulators [-50]; Reputation -4 [-20]; Short Lifespan 2 (x1/4) [-20]; Illiterate [-3] Skills: Brawling @ DX (E) [1]; Camouflage @ IQ +1 (E) [2]; Stealth @ DX (A) [2] Kaa [28] p. A64 Attributes: ST +1 [10] Secondary Characteristics: HP +1 [2]; FP +1 [3] Advantages: Ambidexterity [5]; Claws: Blunt [3]; Constriction Attack [15]; Damage Resistance +2 (Tough Skin, -40%) [6]; Extra-Flexible Limbs (Arms, Tail) [15]; Flexibility: Double-Jointed [15]; Innate Attack: Toxic 2 (Cyclic, 1 hour interval, 5 cycles, resistable, +40%; Follow-Up: Sharp Teeth, +0%; Resistable, HT-3, -15%) [10]; Talent: Strategist +1 [5]; Teeth: Sharp [1]; Voice [10] Disadvantages: Bad Sight: Near-Sighted (Mitigator: Glasses, -60%) [-10]; Bully (12) [-10]; Code of Honor (Avenge all insults, slay all enemies) [-15]; Cowardice (12) [-10]; Delusion (Gaudy displays impress everyone) [-10]; No Legs (Slithers) [0]; Odious Racial Habit (Eats Sentients) [-15]; Reputation -2 [-10] Skills: Hypnotism @ IQ +1 (VH) [8] Talents: Strategist: Detect Lies, Diplomacy, Interrogation, Intimidation, Strategy. Reaction Bonus: Anyone who sees you operate. 5 points/level.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#16 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Liook Sujan [259] p. A116
Attributes: ST -10 [-100]; IQ +5 [100]; HT +5 [50] Secondary Characteristics: Will +5 [25] Advantages: Affliction 1 (Sleep) (Based on Will, +20%; Malediction 2, +150%; Sleep, +150%; Telepathic, -10%) [41]; Affliction 1 (Mind Blast) (Based on Will, +20%; Malediction 2, +150%; Secondary Unconsciousness, +40%; Telepathic, -10%; Alternitive Attack, x1/5) [6]; Animal Empathy [5]; Body of Stone [140]; Clairsentience (ESP, -10%) [50]; Empathy (Telepathic, -10%) [14]; Detect (Occasional: Psionics, +10; ESP, -10%) [9]; Doesn't Eat [10]; Eidetic Memory: Photographic [10]; Extended Lifespan 2 (x4) [4]; Mind Control (Contitioning, +50%; Telepathic, -10%) [70]; Mind Reading (Telepathic, -10%) [27]; Mind Shield +3 (Telepathic, -10%) [11]; Precognition (ESP, -10%) [23]; Psychometry (ESP, -10%) [18]; Telecommunication: Telesend (Telepathic, -10%) [27]; Temperature Tolerance 20 [20] Disadvantages: Descreased Time Rate 2 [-200]; No Fine Manipulators: No Manipulators [-50]; No Legs (Sessile) [-50]; No Sense of Smell or Taste [-5] Skills: Detect Lies @ IQ+3* (H) [4] *Includes +3 from Empathy Malikithi [24] p. SAT4:13 Attributes: ST -2 [-20]; DX +1 [20]; IQ +1 [20] Advantages: Improved G-Tolerance: 1Gs [15]; Talent: Musical Ability +4 [20]; Night Vision +9 [9]; Ultrasonic Hearing [5] Disadvantages: Bad Sight (Bright Light) (Mitigator: Glasses, -60%) [-10]; Colorblindness [-10]; Odious Racial Habit (Nosy) [-5]; Odious Racial Habit (Voice) [-5]; Phobia: Autophobia (Fear of being alone) (12) [-15] Memer and Saret [-45] p. A60 Attributes: ST -2 [-20]; DX -1 [-20]; IQ -1 [-20] Secondary Characteristics: Advantages: Damage Resistance +2 (Tough Skin, -40%) [6]; Doesn't Breathe [20]; Extra Legs (8 Legs) [15]; Reduced Consumption 3 [6]; Intuition [15]; Temperature Tolerance 20 [20]; Universal Digestion [5]; Vacuum Support [5] Disadvantages: Deafness [-20]; Disturbing Voice [-10]; Duty (Memer Society) [-10]; Miserliness (12) [-10]; Phobia: Teratophobia (Fear of most other sentient races) (15) [-7]; Reputation -2 (Crawling oddballs) [-10]; Short Lifespan (x1/2) [-10] Nexa [32] p. SAT:76 Advantages: Damage Resistance +1 (Tough Skin) [3]; G-Experience [10]; High Pain Threshold [10]; Improved G-Tolerance: 0.3Gs [5]; Peripheral Vision [15] Disadvantages: Social Stigma (Second class citizen) [-5]; Stubborness [-5]; Incompetence: Swimming -4 [-1]
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#17 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Parahumans
Avatar Floater [-8] p. SAT4:22 Attributes: ST -4 [-40]; HT -1 [-10] Advantages: Absolute Direction: 3D Spatial Sense [10]; Doesn't Breathe (Oxygen Storage: x25, -50%) [10]; Flexibility: Double-Jointed [15]; Extra Arms x2 (Foot Manipulators, -30%; -2 DX, -10%) [12]; Nictating Membrane 2 [2]; Metabolism Control 3 [15]; Vacuum Support [5] Disadvantages: G-Intolerance: 0.05G [-20]; Social Stigma -2 (Parahuman) [-10]; Acceleration Weakness [-1] Skills: Free Fall @ DX+1 [4] Medusan [4] p. SAT4:44 Attributes: HT -1 [-10] Advantages: Amphibious [10]; Doesn't Breathe (Gills, -50%) [10]; Pressure Support 2 [10]; Nictating Membrane 2 [2] Disadvantages: Social Stigma -2 (Parahuman) [-10]; Weakness (Frequency: 1d per minute, -20; Rarity: Occasional (Dry air, humidity below 90%), x1, Mitigator (Life Support Suit), -60%) [-8] Winterfolk [36] p. SAT4:66 Attributes: ST +1 [10]; DX +1 [20] Advantages: Appearance: Attractive [4]; Claws: Sharp [5]; Fur [1]; Night Vision .AT. 9 [9]; Striker: Crushing (Tail) [5]; Temperature Tolerance 10 [10] Disadvantages: Low TL -2 [-10]; Social Stigma -2 (Parahuman) [-10]; Sleepy (1/2 the time) [-8]
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#18 |
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Join Date: Aug 2004
Location: Saint Louis or thereabouts
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Thanks to ericbsmith for your hard work. I owned Aliens a loooong time ago. This is bringing back memories . . .
But, I'm embarrrased to say: what book is abbreviated SAT? I have no idea where these species come from . . .
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Professional soldiers are predictable, but the world is full of amateurs. - from Murphy's Laws of Combat |
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#19 | |
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Join Date: Aug 2004
Location: Brasilia, Brazil
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Quote:
The fourth of a series of books that spilled fron the writing of the very first version of GURPS Space. The designing team was unsure if they where creating a universe (like the 3ed GURPS Fantasy) or a universe building (like the 4ed GURPS Fantasy) book, so they got all these planets and published them in a modular universe. GURPS Space became the award winner book of sci-fi universe building and the space atlas series had some 50 planets per book with adventure seeds for them and among other things, new alien races. Anyone better informed (including perhaps the designing team) can correct me, but I thing that the basic is this. |
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#20 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Quote:
Bonus points to the person who can name the race that first appeared in the Space Atlas series and was later included in Aliens. Double bonus points to the person who can name which Races riding beast appeared in Space Bestiary and the name of the riding beast.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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| Tags |
| aliens, species, transference |
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