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Originally Posted by Michael Thayne
For fighters, I won't do a full build, but it only takes one jet engine to get 1G of acceleration, and the heavier fighters in Pyramid #3/53 are only ~30 tons (SM+5 on the Spaceships scale). An SM+5 jet engine is $300K, compared to the multi-million dollar price tag for the fighters in Pyramid.
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Here in the real world the expensive part of military vehicles is never the engine, and rarely the weapons, it's the electronics. An engine being 10% of the cost actually seems completely reasonable to me. It's certainly possible Spaceships underprices the electronics though.
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So Spaceships understates the price by at least a factor of three.
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If it actually hits to within a factor of 3, that's essentially a perfect match. Prices of stuff does after all vary by a factor of two all the time (sold at 100% markup, or 50% off) in reality, so no game price can possible be more "accurate" than that. But if it bothers you as a GM, you can always raise the price.