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Old 07-19-2017, 11:42 AM   #12
malloyd
 
Join Date: Jun 2006
Default Re: Teleport Spell

Quote:
Originally Posted by roguebfl View Post
And they're not necessarily rare; for example:

Compartmentalized Mind 1 (Aspected (Spells Only), -20%; No Mental Separation, -20%; Granted by Familiar -40%) [10]

Compartmentalized Mind 1 (Aspected (Spells Only), -20%; No Mental Separation, -20%; Breakable [DR2], -20%; SM-3, -15%; Can Be Stolen [DX roll, does not work for thief], -15%;) [10] [for getting from a magical staff]
Hm, must steal that staff for a villainous archmage sometime.

I'm not sure it matters for the Teleport timing though. The wording is after all "end of the last second of concentration" and "end of your turn" not "end of your Concentrate maneuver". I'd probably rule that if you cast spells in two compartments, they both go off simultaneously at the end of your turn. I'm not sure where I'd rule that happened for range and the like if one of them was Teleport, but it feels like it should be where you did the concentrating, not your destination.

But I do think it's clear the issue is 3e wording not updated for 4e. It's not like everybody doesn't know 4e Magic was pushed out the door too fast with inadequate editing or playtesting.
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