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Old 07-13-2017, 09:55 AM   #10
GM Joe
 
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Join Date: Oct 2014
Location: Chicagoland
Default Re: What GURPS needs... now

Quote:
Originally Posted by philosophyguy View Post
1) A revised lite that incorporates magic and cleans up some of the detail in favor of generic task difficulty modifiers. This would help make GURPS more accessible, wouldn't require the huge time investment of rewriting an existing book, and wouldn't break backwards compatibility.
Being able to point people to a free version of GURPS that allows them to experience what it's like to use GURPS for the most popular RPG genre would be very helpful. The lack of magic in GURPS Lite 4e is unfortunate.
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