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Old 07-12-2017, 03:29 PM   #8
sir_pudding
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Default Re: What GURPS needs... now

Quote:
Originally Posted by JMason View Post
I'd say looking at traits that aren't typically found in in the most popular settings.
That is a description of the DFRPG.
Quote:
Leave in enough support for modern day, "typical" fantasy, and general sci-fi. Support of supers would probably have to be dropped, as would many of the traits that only show up in supers.
Contemporary action and sci-fi are no less marginal than superheroes. I suspect that realistic contemporary action is actually significantly more marginal.
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