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#1 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Ah, well "everybody is psionic" isn't very common at all. Usually it's a heritable talent or something. I didn't realize that everybody in Classic Traveller was a psi.
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#2 |
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Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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At least in GURPS Traveller, "most Humans" have the potential for psionics. (So sayeth Alien Races 1, page 134.) I don't know about CT
__________________
Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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#3 |
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Join Date: Aug 2004
Location: traveller
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"The Institute's comprehensive examination provides a measure of personal psionic strength... Each character has a basic potential ... Age constantly lessens this potential, however, unless training is undertaken to use it."
Book 3, p. 38 (1981 edition, but the 1977 version is identical). That this is not meant to apply only to PCs (cheers to the shade of Hans Rancke-Madsen) is indicated by: "Some hirelings or citizens may have psionic training or ability (throw 12 to have any ability; then determine the actual ability). There is an equal chance that the non-character will be an informant or potential informant." Ibid., p. 46. Note that this is plot-tastically high -- only one world in 108 even has a branch of the Psionic Institute by the RAW. But I take it as indicative that psionic abilities and training are widespread, despite the penalties associated with their use. Last edited by thrash; 06-23-2017 at 07:17 PM. |
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#4 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I think "everyone is equally psionic" is the more unique thing then. Paranoia about telepathy in particular is definitely not so unique (even in 1977).
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#5 |
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Join Date: Aug 2004
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But it only applies to NPCs the player characters encounter...
Am I misunderstanding or are you trying to suggest that 1/36 of the entire population of the Imperium is a trained psionic? |
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#6 |
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Join Date: Aug 2004
Location: traveller
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#7 |
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Join Date: Mar 2011
Location: Spinward Marches
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Well, does the institute have to be on the "prime world" of a system? Can't it be on a moon, or some rocky Mars like world, or some body in the system other than what's listed on the map as "where people live"? I think that would explain the higher frequency of institutes.
Also remember that the rule is there as a guideline to help make such places hard to reach, but not impossible to find. Kind of like a Shao-lin monestary or similar place where your PCs (or NPCS) can go (or have gone) to learn the mysterious ways of "mentalists". That was the vibe I picked up when I first read the rule way back in 81 or 79. Last edited by Blue Ghost; 06-24-2017 at 10:19 AM. |
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#8 |
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Join Date: Dec 2007
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Player Characters are liable to run into more than their fair share of criminals, revolutionaries, spies, and other transients. They do not deal with a representative sampling of the Imperial population.
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| Tags |
| old school, psionics |
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