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#2 | |
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Join Date: Aug 2011
Location: Snohomish, WA
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Quote:
It's ultimately an artifact of the vehicles alternating movement in time slices. The smaller the slices of time (and movement) the less likely you are to see this problem. Even in video games (which look real enough) the movement is off a tiny bit when a collision occurs - again due to dividing movement up into slices. As to rules... just treat it as a 0 mph collision (no damage) and move on. And if you like the size of the 5th edition, you can get the same effect by tripling the scale of the Classic (4th edition) rules.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
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| Tags |
| car wars 5, movement, phase |
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