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Old 05-08-2017, 07:24 PM   #25
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Psionic Powers: Question about a build

Quote:
Originally Posted by weby View Post
The way I see the warp penalty is that the extra time allows you to refine your travel plans, thus I would allow it before the affliction in this case as you roll only one roll due to the feature.
So "Concentrate for as long as you want on warp-afflict-object warps" and you get the bonus for the concentrate time. If you just fire off the warp then you would indeed get the -10 fir time+10 for the reliable, -5 for blind-range penalties=roll skill at -5-range penalties. A "one second concentrate-afflict-warp" would allow a skill roll at +0-range penalties.

But if your view of how the warp concentrate works is different then it might work differently for you.
(a) I'm asking for views on what is assumed in the RAW.

(b) That said, applying the penalty makes Affliction: Warp either useless or insanely expensive. For the former, per the RAW, you need 30 seconds of concentration to have no penalty for time spent; that's really slow in combat. For the latter, buying the penalty off with Reliable +10 is a +50% enhancement, which adds 50 points to the cost of Warp, which is +500% to Advantage: Warp, which makes the Affliction cost 50 extra points.
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