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#30 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Exorcism (Religious Ritual -3, Ritual Magic -3, or Theology -3). Hard, default prerequisite, cannot exceed prerequisite +6.
This was suggested by Phil Masters: rather than Exorcism being a skill in its own right, it's a technique for the skills that people who could plausibly drive out spirits are likely to have. Methods based on the three prerequisite skills are likely to be significantly different. Edit: the default penalties could plausibly vary by religion. A church with a stress on ritual and abstract theology might use Religious Ritual -2 and Theology -4; one with minimal rituals and theology full of information about demons might use Religious Ritual -5 and Theology -1.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. Last edited by johndallman; 05-07-2017 at 04:02 AM. |
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