|
|
|
#1 |
|
Join Date: Feb 2007
|
Incanters (DF 19) and regular Wizards seem balanced against each other for a dungeon campaign, but back in civilization, it seems that the incanter has a significant edge outside of combat and action.
If there are enough incanters, it seems to me that they should out-compete regular wizards in most of their traditional social roles--wise old retainer, maniacal overlord, and any other role that involves preparation and long term plans. Does that seem right to you? If so, will this incanter superiority be reflected in your societies? If so, how?
__________________
GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
|
|
|
| Tags |
| dungeon fantasy |
|
|