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#1 | |
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Join Date: Jul 2009
Location: Oklahoma City
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Quote:
Whether or not it applies to the situation above—Riposte does feel about right in that case—I can't think of any good reason why one should not be able to do an Aggressive Parry weapon v weapon in the first place. Secondly, a strong impact results in an "equal and opposite reaction," which we refer to as Knockback when it applies to the body. It would logically also apply to a struck weapon, knocking it back, resulting in what we would refer to as a Beat (which, incidentally, would mechanically be the same thing as a "Knocking the Weapon Away" Disarm attempt). Were we talking about GURPS 5e here, I'd be suggesting getting rid of Beat entirely as a Feint option, allowing Aggressive Parry against weapons, and treating any damage-dealing attack on a weapon/shield as a (old) Beat.
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The Art of D. Raymond Lunceford, The Daniverse: Core Group Annex The Daniverse Game Blog |
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#2 | |
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Join Date: Jun 2013
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Quote:
Honestly, Beats, Feints, and Ruses probably make more sense with you either throwing them as part of a Wait or a Rapid Strike (a reduced penalty on the latter would make a good deal of sense) or similar - you need to throw off the opponent's defense, then immediately capitalize on this. If I ever get around to completing my most recent Overhaul article, an overhaul of these mechanics might be next... |
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#3 | |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Quote:
It may be used as an attack option against a weapon or shield: however the victim must successfully Parry or Block. Grapple uses are unchanged. I also House Ruled it to apply to either the attack or defense, initiator's choice (I do the same with Feint). Last edited by evileeyore; 04-15-2017 at 01:26 PM. |
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#4 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Quote:
Grand Unified Beat Theory 2
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#5 | |
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Join Date: Jul 2009
Location: Oklahoma City
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Quote:
__________________
The Art of D. Raymond Lunceford, The Daniverse: Core Group Annex The Daniverse Game Blog |
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#6 | |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Quote:
https://gamingballistic.com/2013/07/...ter-of-inches/ The link to the first post that is in your second blog post is also wrong (in the exact same fashion), I suspect it's always been wrong but no one has noticed it until now. |
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#7 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Quote:
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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