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Old 04-08-2017, 11:09 PM   #9
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: [Rules] Feverish Defense Clarification

Quote:
Originally Posted by Hellboy View Post
So average HT 10 human could spend 7 FP to increase Dodge 8>22 if threatened by a very deceptive attacker?

Or actually 25 if retreating...
No. No one in this thread has said that you can spend more than one fp on a roll. Everyone has all said that is a no-go.

An average HT 10 human can spend 1fp to increase one Dodge from 8 to 10.

What seems to be in debate is if you can have a Feverish Defense more than once a turn.

So if you dodge three times during your turn, can you spend your 1fp for Feverish for all three dodges that turn...or only for one of the dodges.

But
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feverish defense, rules clarification


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