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Old 04-02-2017, 10:07 AM   #8
DouglasCole
Doctor of GURPS Ballistics
 
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Join Date: Sep 2004
Location: Lakeville, MN
Default Re: GURPS ULTRATECH ballistics?

Quote:
Originally Posted by hal View Post
Thanks for the comments Doug. I kind of knew that any time you have a final damage value that is based on Mass times velocity Squared, I knew that this would be a function value where you fill in 1 value, the remainder would automatically spit out.

My next post is going to be based on some conjecture, and I will use the historical data for a 7.5mm round gun from the past designed in 1883, using black powder (presumably) that was used until 1903 in the Swiss army. Presumably, that round had satisfactory characteristics for flight, that it was worth retaining. Its mass was 110 grains (range given is 102 to 110, so let's use the upper for this example).
I no longer have the simple spreadsheet I sent you - can you email it back to me?
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